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Author |
Thread Statistics | Show CCP posts - 53 post(s) |
Takeo Yanumano
State War Academy Caldari State
1
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Posted - 2015.05.12 18:19:27 -
[1] - Quote
So, the way I'm understanding this is that you do not wish wormhole dwellers to be able to continue dwelling in wormholes the same way they do now, correct?
In other words, a solo wh-dweller (why he is solo is besides the point; imagine for example he is solo because most of his corp is taking a brief hiatus) who manages to keep two POS fueled by himself would be made effectively an impossible playstyle, yes? Or at very least, he'd have to put even more time into the game than he currently is, as I understand it. |
Takeo Yanumano
State War Academy Caldari State
1
|
Posted - 2015.05.12 18:31:08 -
[2] - Quote
Ijesz ToKolok wrote:Quote:Structures having a solar system wide-effect or otherwise impacting some kind of area will be publicly visible in space and in the overview Are Citadels such structures? Quote:We are also thinking of having them visible and directly warpable from the on-board scanner to preserve Wormhole space gameplay. I don't think wormhole space gameplay requires such towers to be warpable. WH folks, is it important?
Depends. Since wh-ers depend on POS being moon-bound as an important aspect of defense and intel-gathering currently, it would follow that having some way to find the citadel is needed. However, having it directly warpable from the on-board scanner makes that intel basically free, which is contrary to wh principles of skillful utilization of d-scan. |
Takeo Yanumano
State War Academy Caldari State
1
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Posted - 2015.05.12 18:40:34 -
[3] - Quote
Iroquoiss Pliskin wrote:Takeo Yanumano wrote:Ijesz ToKolok wrote:Quote:Structures having a solar system wide-effect or otherwise impacting some kind of area will be publicly visible in space and in the overview Are Citadels such structures? Quote:We are also thinking of having them visible and directly warpable from the on-board scanner to preserve Wormhole space gameplay. I don't think wormhole space gameplay requires such towers to be warpable. WH folks, is it important? Depends. Since wh-ers depend on POS being moon-bound as an important aspect of defense and intel-gathering currently, it would follow that having some way to find the citadel is needed. However, having it directly warpable from the on-board scanner makes that intel basically free, which is contrary to wh principles of skillful utilization of d-scan. You won't know the configuration of the station once you do warp in there. TL;DR Station scanning equipment? (a+ç -á-¦ -ƒ+ä-£ -í-¦)a+ç With a cycle time longer than the target lock + scramble time to your internet spaceship. (a+ç -á-¦ -ƒ+ä-£ -í-¦)a+ç
They've already said that cargo scanners and ship scanners would work on citadels, iirc. |
Takeo Yanumano
State War Academy Caldari State
2
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Posted - 2015.05.12 18:53:31 -
[4] - Quote
Ariete wrote:If a person docks in a station, they will be able to see out but would you be able to see them inside from the outside?
Only if they leave the lights on. |
Takeo Yanumano
State War Academy Caldari State
5
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Posted - 2015.05.12 18:59:02 -
[5] - Quote
Scatim Helicon wrote:Papa Django wrote:[quote=Ranger 1]Is there a number of structures per solar system limitation like a slot fiting system planned ?
Terraforming projects to fundamentally alter the features of a celestial body and the resources available from it.
WTB planetary subsystems. |
Takeo Yanumano
State War Academy Caldari State
12
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Posted - 2015.05.13 18:29:34 -
[6] - Quote
Black Pedro wrote:Obil Que wrote:The idea that WH residents will have to babysit their towers every timer period is very much real and not at all an improvement in gameplay.
Isn't it? If you can't have a single person show up to defend your structure during the small window of vulnerability, with multiple chances to do so, do you really deserve that structure?
The problem is the ease with which the window of vulnerability is triggered. The tower doesn't just need to be babysat at the windows of vulnerability, but 24/7 if one wishes to prevent said windows of vulnerability since there are apparently no automated defenses on these structures. |
Takeo Yanumano
State War Academy Caldari State
12
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Posted - 2015.05.13 19:39:49 -
[7] - Quote
Lena Lazair wrote:Ishtanchuk Fazmarai wrote:CCP have pretty much placed themselves between a rock and a hard place with that thing. The sensible answer is obvious (spawn assets in the nearest neutral NPC station) but CCP will never agree to it, so they will come up with some convolute and ultimately useless system which will fail to perform its task of avoiding total loss of assets in the event that a player fails to defend the station. That's because the proper EVE fix would be to change all NPC stations to destructible player-driven targets as well. The Empire's are losing control. Rise of the capsuleers. If I want to go to war with the Caldari Navy and blow up Jita 4-4 it should be entirely possible to do so. Well not me, but an entity the size of Goonswarm SHOULD be able to pull this off. You have correctly identified the imbalance that exists between NPC stations and player citadels. The proper fix, however, is not the one you think it is...
The proper fix would be to somehow make NPC stations destructible, but ultimately that is also broken unless players are allowed in some way to fight alongside the NPCs to defend the stations if they wish. Maybe that's where CCP is eventually going with all this stuff though. |
Takeo Yanumano
State War Academy Caldari State
14
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Posted - 2015.05.15 18:53:05 -
[8] - Quote
Quote:By being granted the ability to dock in these new structures
This was some pages back, but I thought it good to respond. I missed the part where docking instead of sitting in a forcefield became a desirable thing for w-space dwellers.
Also, I live in w-space and didn't make a sound at all about fozziesov. I didn't oppose it, but I also didn't welcome it or laugh at null dwellers over it, as it simply did not apply to me. It would be nice if the same courtesy could be offered me and others who live in w-space when we express our concerns over our home space suddenly becoming effectively "null with randomized, moving stargates and still no jumpclones". |
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